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05

HOOP GARDEN
LIVE

DOMAIN

OVERVIEW

WORKFLOW

REALTIME SYSTEM

OUTPUT

PROJECTION VISUALIZATION

ROLE

RT VISUAL TECHNOLOGIST

TIME/PLACE

AUG 2025/IRMO

COLLABORATOR

N/A

SOFTWARE

TouchDesigner_logo_edited.jpg
PS.png
UE.png
DMX512.webp

Hoop Garden Live is a visualization system with real-time projection content and other custom controls built to assist on-court basketball coaching/ training. The output system offers two primary functionalities: live coaching (includes tactics board and other drill presets) as well as atmospherics show effects (such as DMX lights and custom jumbotron text). The result is a basic digital court twin accurate to regulation,  allowing rapid adaptation for different venues or performance modes while preserving real-time responsiveness.

 

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As the project extends prior real‑time pipelines toward coaching and workout applications while documenting methods for future deployments and site‑specific adaptations. the design process
began with a 3D block out and iterative look development of the scene in blender, then layered tactics‑board graphics, drill presets, along with a camera system as interactive modules for rapid iteration. User controls were consolidated in TouchDesigner through a scene monitor for live switching, cueing, and performance optimization across sessions.

ROLE

INTEGRATION

AUDIO

RT SYSTEM

SIGNALS

USER INPUTS

CONTENT

INTERATIVITY IN UE

INTERACTIVITY

OUTPUT

LIVE MONITOR

TRAILER SEQUENCE

3D SCENE

TOGGLE SYSTEM IN TD

PHOTOSHOP

DRILL PRESETS

IMG STREAM PS TO UE

PROCESS

LOOK DEV IN BLENDER

SCENE DESIGN IN BLENDER

NETWORK SYSTEM IN UNREAL

OUTPUT​

INTERFACE DEMO​

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